Remember Superiority Dice get rolled twice for critical hits just like other damage dice. For race, Variant Human seems the easiest one here as you can get Shield Master right off the bat. Make sure your DM will allow you to choose your natural weapons as Kensei Weapons, or youll be a sad Tasmanian devil, This build was suggested by commenter GoLagenGo: A nightmarish creature that can spider climb around, invisible in darkness with Expertise in Stealth and easily able to surprise enemies, with Beast and Gloom Stalker both providing an additional attack for a total of 4 attacks in the first round of combat while raging, with Advantage and automatically being critical hits if able to get surprise.. To do this you need the Crossbow Sniper feat which allows you to shoot people with a Bonus Action AND shoot people at point blank range without taking Disadvantage. Combining durability with offensive devastation, the Totem/Champion is a powerful combatant. Thats right, this guide will do more than just provide templates, were here to show you how to build. I usually run at least one in a party situation for tank/heals with a few summons for tipping the balance on the worst fights. Rogues get Cunning Action at level 2 which really helps with mobility and a lot of Rogue subclasses get additional uses of their Bonus Actions at level 3. I would rule that these bestial class features are compatible with Wild Shapes rules because these features are based on transformation and are not dependent on the beast form chosen. The Temp HP on kill from Dark Ones Blessing will last much longer thanks to Bear Totems improved resistances, Dark Ones Own Luck helps shore up those nasty mental saving throws, and Fiendish Resilience just seems perfect to either fill out that missing psychic resistance or at least give you a resistance for when youre not raging. Its fun to think of a wizard that is just so-so at being a wizard but who can then rip off the robe and unveil the body of an MMA fighter. There are a couple ways of doing this that dont require multiclassing such as the Goblin race, being mounted, or having the Mobility Feat but being a Barbarian/Rogue provides a few other ways of doing this as well: Focus on dex and be an archer, taking mostly Rogue levels and engaging in standard sniper Rogue tactics. So much stuff going on but man was it a lot of fun! The phoenix will rise from its own ashes I love the Zealots gimmick being resurrected without needing costly spell components because of the character being chosen by the gods. These are two S-tier subclasses combined to make an absolute terror of a build. Exceptionally Good Multiclass Options for a Monk Monk & Rogue. Other classes like Druid and Fighter have excellent level-twenty abilities. Ive seen a version of this build before with a fighter dip which gives Heavy Armor and the Archery Combat Style but the Barbarian version of this build is viable as well, especially if you want to go unarmored for aesthetic reasons. Continue with Recommended Cookies. This build was suggested by commenter GoLagenGo: The Temp HP on a kill from Dark Ones Blessing will last much longer thanks to Bear Totems improved resistances, Dark Ones Own Luck helps shore up those nasty mental saving throws, and Fiendish Resilience just seems perfect to either fill out that missing psychic resistance or at least give you a resistance for when youre not raging. Is that you?). Reckless Attack will enable advantage for attacks so you can gain Sneak Attack damage when youre alone. Straight Phantom Rogue or Multiclass : r/3d6 - Reddit This gives you a great place to funnel your spell slots into and a whole lot of damage to dish out. Ghost Walk At 13th level, you can phase partially into the realm of the dead, becoming like a ghost. Reddit and its partners use cookies and similar technologies to provide you with a better experience. you can use reckless attack from lvl 2 barb to always get adv & sneak attack so that will work well. What armor is being worn? My favorite barbarian theorycrafts at the moment: Devastating Duo:This involves two characters who work together to conquerThe meat: Bugbear, mostly for flavor.Anscestral guardian/rogue (mastermind? For more information, please see our Your main weapon should be a polearm so you can utilize its reach property. 14 levels of zealot, 3 in assassin and 3 in fighter. While I cant point out every conceivable potent multiclassing combination, Ill provide some of my favorites to inspire you! This character concept known as the Guardian will initially appear strange, but its an effective build to tank for self and allies as long as you understand its tactics. You are a master duelist and showman; youre used to wrestling with mighty beasts and playing hide and seek with agile creatures of the wilderness. Heres how its done: First, the Zealot Barbarian needs to be level three, so it can be resurrected without needing material components to achieve the revival. Anything we put down is just a template; you can change it as necessary to bring it to life in the way you want to. DnD 5e: The Best Phantom Rogue Build - CBR With Cunning Action it allows for incredible speed (and with three levels of Thief Rogue youll have incredible climbing speed as well) so it allows you to zip around the battlefield to grab ahold of whatever one ton bit of terrain you want to use. There are plenty of ways to make your character stronger. If you choose the bear totem for your first totem (and honestly, whatever you want for the next totem, its utility-based anyways), you have resistance to all damage except psychic while youre raging. The downfall of this build is that you become a bit MAD (multi-ability dependent), focusing on Strength, Constitution, and Dexterity, in that order. That said, multiclassing as Rogue can be a whole world of fun on its own. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. A dex barb/rogue would be a competent ranged combatant with sneak attack, dex, longbow/heavy crossbow proficiency, and the ability to create advantage on attacks. Also keep in mind that unless youre building a 20th-level character for some exciting high-level one-shot, youre going to be deciding at which levels you want to dip into the different classes that make up your multiclass. Consider: while raging, you halve all normal weapon damage (you don't halve crimson rite damage unless you take the correct totem in the barbarian Totem Warrior subclass at third level, but that could be arranged). Expertise is always good, and when putting it on Athletics it allows for some good grappling abilities. Second, the Arcana Cleric needs to have a fifth level or lower spell that can revive a person; Revivify is the spell for the job because the higher-level spell Raise Dead will incur roll penalties afterward. Your abilities will twist fate in your favor while adding random effects for your spellcasting. My favorites can be found below. The level splits are based on gaining ASI bonuses. This build was suggested by commenter GoLagenGo: Out of all the full spellcasters, Bard has the most non-spellcasting features, and therefore provides the most benefit to a raging barbarian. He had 2 levels in grave cleric that I lost last session. Since most people have compared the Armorer to Ironman, this is like the Hulkbuster armor! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Being able to drag enemies far away from your squishy friends, into environmental obstacles, or off of cliffs are all fun options. 14 Barbarian/Druid. The swashbuckler is one of my favorite character archetypes and I dont think that the Rogue Swashbuckler Subclass really delivers. Now its time to get down to business. Divine Smite will be fun with your Sorcerer spell slots. Taking a single level of Barbarian makes any Rogue build a lot tougher but this build supplements that tankiness with a really useful debuff. Over big bowls of air popped popcorn I got to see a hundred heroes whod pull crazy stunts, dazzle people with their skills, race through case scenes, duel villains, and no matter how many times they got hit, theyd always get back up. You are the shout in the deep that rages against the Underdarks denizens. For grappling Rage + Expertise in Athletics gets the job done wonderfully (which is why this build has Rogue and not Monk), for flying just be an Aarakocra, and for the speed you need to fly up fast (to overcome the Grappling malus on movement) which is where things like Cunning Action, the Mobility Feat, and the Elk Totem Barbarian come in handy. Phantom Rogue Guide for D&D 5e | Ghosts N Stuff! Add in a Haste buff from a friendly wizard and some Fighter levels for Action Surge and you can rocket an enemy up to the stratosphere in a single round. You can flavor your Hand of Harm/Hand of Healing abilities from the Way of Mercy Monk subclass to be using your natural claws (or perhaps teeth and stingers) to inject regenerative cells or necrotic venoms into other creatures. Barbarian-Rogue Multiclass Build - Barbarian - Class Forums - D&D How to Build DnD's Most Powerful Rogue/Ranger Multiclass - CBR The Rogue is an enjoyable striker class to play in D&D 5th Edition thanks to its extra damage dice, ability to sneak on and off the battlefield, and a slew of skill proficiencies that give them plenty of roleplaying opportunities well. 7 Best Monk Multiclass Options in 5e for 2022 - Black Citadel RPG Round out your rogue with this D&D 5E multiclass guide. Of course this doesnt work with dexterity attacks, but theres no reason why you can use a Rapier to stab people with your strength. There are a few different ways to split the levels for this build, but maximizing your movement features (you can get a climbing or swimming speed from the beast) will make you uncatchable while you slash your way through the crowd. I'm currently playing a 12th level pure Phantom Rogue (UA subclass) and am wondering if there are any good multiclass options. This multiclass would ordinarily be split between Wisdom and Charisma for spellcasting. I honestly dont love the Path of Wild Magic, so Im not struck with much else for inspiring multiclass ideas. An example of data being processed may be a unique identifier stored in a cookie. I play a fair bit but most games don't actual make it more then 10th level. Also simply being really fast can help in a lot of situations aside from dragging people about the map. Now we have a dominant conquest focused goblin who rides around on a bugbear companion. Blade Pact is the obvious choice for improved damage and Eldritch Smite but to be honest, Barbarian has enough enough combat options that Chain or Talisman would be better to help round out its toolkit. The ancillary benefits of Shield Master on Dex Saves are also interesting, especially if you take Rogue at first level for the De Proficiency but thats probably not be worth giving up the Medium Armor proficiency for. The verdict isn't in yet with the new ones.) Aug 21, 2020. not bad If you are a Var human and pick up a feat you could take shield master and put expertise in athletics making it easy to knock people prone so you don't need to reckless all the time (only if you fail). With this combination, you can become a Giant Eagle capable of swimming or a land shark with grown claws. Nets are great weapons for rogues due to how wonderful the Restrained condition is. What traits from Vikings are you seeking? Oct 18 2021 Advertisement Multiclassing in D&D is a great way to customize your character. Not good from a min-max perspective (I dont think large cow is a Finesse Weapon so no Sneak Attack damage) but so much fun. I'll walk through character creation, stat generation, and a level-up. The 8/12 split is mostly to obtain ASI levels in either class, but you can adjust as you see fit. Since the Berserker Barbarian isnt a great class, I might only try this for a high-level adventure as a one-shot. If you go on down the list I think that being a Barbarian/Rogue hits a lot of the highlights of the swashbuckler archetype by picking and choosing different aspects of the above builds. Jolteon, I choose you! Best blood mage build possible - Obsidian Forum Community Super effective! With the Bear Totem at level three, youll resist all damage types except psychic damage. Your attacks will count as magical while youre in beast shape, youll be using most of your spell slots to gain temporary hit points in beast shape, and weve even taken 8 levels in druid so you can transform into a beast with a flying speed. Finally, after all of these years I can get my hands on a character who can move with blinding speed, do Jackie Chan-worthy stunts, and beat the everliving crap out of enemies in a toe-to-toe fight while not feeling like a drooling idiot outside of combat. Could leave charisma at 13 and pick up fey touched for misty step (always fun) and gift of alacrity: pretty much a permanent d8 added to initiative to get the air bending on early. Fun!! Unarmored Defense isnt typically something that would be specifically multiclassed for since armor is better most of the time. Reckless Attack can be useful for players to fish for critical hits. Dungeons & Dragons: How To Multiclass As A Barbarian - TheGamer Rogues are one of the iconic parts of D&D. Originally thieves, rogues are a class that can do a few things very well. You end up with a stealthy, durable, powerful character whos almost impossible to kill and has no problem taking enemies down. Rage damage will further increase your damage output. The Conquest Paladin thrives on fear, emanating an aura that causes frightened creatures to have zero speed while taking psychic damage. You can feasibly build a Rogue with Rage or a Barbarian with Sneak Attack pretty easily, and I actually wrote an article devoted to that concept. And that really matters. With 3. Maybe going dragonborn as your race is too far for this build, but then again, maybe its not. You can wield a finesse weapon with your Strength and Sneak Attack. Of all the content in Tashas, that subclass and feat are very exciting to me. My multiclassing terminology: Core Class: The main class for a character usually holds the majority of level investment for a character. Phantom Rogue 5e Guide: The Shadow of Death - Explore DnD Expertise + Rage: Rage gives you Advantage on Strength Checks and adding on Expertise in Athletics on top of that makes you incredibly good at grappling and shoving in a way thats easy and reliable. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. I swear this is more than just a hilarious meme. Ive never gone that far. Some great feats for this are Mobile, Great Weapon Master, and Sentinel (great if youre using the tail ability a lot). So I made a noble barbarian in a game I'm playing. A whole lot of character concepts call for some kind of skill or ability and a Rogue dip can really help a Barbarian break out from the big dumb lunk stereotype and getting Expertise in History or what have you from a Rogue dip is going to hurt your combat ability a whole lot less than sinking a bunch of points into Intelligence. The fighter class can easily take over and turn you into something that feels more like a fighter main, which isnt a problem; its just something to watch out for if you want to bring that barbarian feel to the table. Totem 3 / Champ X also makes for a simple but effective backstory of your savage orcington ending up as a gladiator and eventually an arena champion, reclaiming his freedom. I'm currently playing a 12th level pure Phantom Rogue (UA subclass) and am wondering if there are any good multiclass options. The problem is Rogues dont know how to use nets, which is where the Barbarian dip comes in. The defensive boost that Rage grants against bludgeoning, piercing, and slashing damage can effectively double a characters hitpoints against those damage types. Everyone will want to be on your team when you play with this combination. The point is there are more than a few options and theyre all great. Another build possibility would be a Tabaxi (especially if your DM allows Tashas-style flexible stat boosts) and simply drag opponents up walls or trees quickly. Teamwork makes the dream work! Theres a lot of one-for-one synergy, and theres a lot of roleplay value stacked up in this build. At higher levels, this is four attacks per round rolled with advantage and landing critical hits on 18-20. Several other Maneuvers will work well with your supportive playstyle while boosting your partys damage output. Paladin + Rogue = usually Bleak Walker + Assassin, crazy damage from stealth Paladin's cheap FoD and great defensive talents make it great for any melee character really. This is one of the classic multiclass combinations of D&D 5e that has been a favorite of Barbarian players since 2015. Danger Sense is great for any character lacking advantage on Dexterity saving throws. And then at third level both sides provide so many tasty subclass abilities. 3) I submit that Fiend Warlock is a particularly fun and tanky multiclass option for Barbarian. For me a big part of being a swashbuckler is bravery, being able to laugh in the face of danger. There are just so many ways to roll up a Barbarian/Rogue. Your email address will not be published. This may seem like an insane build, but the focus here is on dealing as much damage as possible with your attacks all while keeping your enemies focused on you. A Bugbears Long Limbed feature lets you hit people with a Rapier with reach and then run off. That lets you rock a fancy shirt. Thats a great way to do it, and I shouldve included it in this article for the Berserker! Thanks in advance for any suggestions. By the fourteenth level, the Barbarian will be preventing 4d6 damage as a reaction when allies are attacked, and foes will take retaliatory damage based on prevented damage. Any foe that lacks ranged attacks or spells will probably die just from you slowly chipping away at their hitpoints with psychic damage from your aura while theyre frightened. All Funnies and Games 455 views 3 months ago Our Top 5 Multiclass Combinations in Dungeons & Dragons 5e Dungeon Dudes 1.2M views DnD Builds/Quick Builds. This build is also good at Grappling of course so you have that option as well if you want to hold people down. Path of the Zealot Conclusion More Barbarian/Multiclassing Content from Flutes Loot! It does require that you use strength with your dexterity weapons, but its worth it to dish out sneak attack and rage damage all on the same hit. Cha-ching, this combination is money! I like the idea of a Barbarian dip to empower the Monster Slayer further against spellcasters. To make the most out of this multiclass you really need to be using strength to attack while attacking with a finesse weapon like a dagger or scimitar to make use of the barbarian's rage abilities and . Level 1: Rage; Unarmored Defense; proficiencies: shields, simple weapons, martial weapons. give the goblin a lance and the piercer feat, maybe a hex blade dip for armor of Agathys and crit range, and the bugbear can trip with reach to set up some smite-fueled crit fishing. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. 5d6 +3d6+30+3x dex+d4 (60.5+3xdex) 7d6 +2d6+20+2xdex (53.5+2xdex) Wails of the grave gives more damage to group of enemies but you would . What about the beautiful marriage of extreme durability & crit fishing? Best Multiclass Combinations In D&D - TheGamer By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. D&D 5e: Phantom Rogue Guide - Sage Gamers Your mutations that manifest from Form of the Beast while raging count as simple melee weapons, so you can add your Rage damage to them. I wouldnt suggest more than 4 levels in fighter unless you have a very specific build in mind. Secondary Class: The class that is supplementarily added to the core class. Bardic Inspiration and Countercharm (lackluster it may be) are both totally viable buffs to use while raging, and who doesnt love Jack of All Trades and Expertise.